One of the most appealing aspects of AROS is its open nature that puts power in the hands of people who wish to contribute. Since releasing Apollo OS RC1 many users have joined our ApolloOS-Dev section or the Discord #ApolloTeam server and contributed code, performed recompiles, and testing.
To us this is perfection and exactly the type of community spirit we want to be connected to.
We found that AROS in its original state added extra layers of abstraction and confusion never before seen in the original AmigaOS.
This sort of uncontrolled bloat lowers compatibility with original Amiga 68K programs and slows down the OS. Such abstractions are fun with multi gigahertz PC’s, but a headache when run on even the fastest 68K CPU. We're fixing this.
All our work on Apollo OS will be made available for the public |
By contrast, our focus is on 68K and Amiga hardware support
to make the AROS kernel as compatible as possible.
Our forked AROS branch will focus on Amiga 68k to 100% and will not work on X86 or PPC. To attain the best speed possible, we will tune appropriated functions to take full advantage of AMMX and the 68080.
Of course all our work will be made available as per AROS license requirements and 68k coders are welcome to optimize Apollo OS for any of the 68k family CPU.
Using this combination, the power is in the hands of coders who can decide where to focus their time and effort.
We appreciate all the work that came before us from those who spent time, money, and effort to make AROS great.
Moving forward, our solemn commitment is to make as much 68K software as possible work with our Apollo OS distribution.