The Atari ST, STe, and Falcon were iconic computers of the 1980s and 1990s, beloved by gamers and creatives alike.
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These 16-bit and 32-bit Atari systems were powered by Motorola's legendary 68K CPU family, combined with Atari’s own Shifter graphics chipset and Yamaha sound chips, delivering impressive visuals and audio for their time.
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The Apollo V4 System carries the legacy of the Motorola 68K family into the future by incorporating the Apollo 68080 CPU, the most powerful and advanced member of this iconic series.
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Additionally, the V4 supports the 680x0 68881/82 co-processors. Notably, the 68080 FPU is fully pipelined, delivering performance that exceeds that of the Motorola 68881/82 FPU by an impressive factor of x 100 times.
Furthermore, the system maintains compatibility with earlier 68K CPUs and supports all instructions for the 68000, 68010, 68020, 68030, 68040, and 68060, ensuring a seamless experience for users.
But it doesn’t stop there—the Apollo V4 System also features the Super-AGA chipset, which is fully compatible with both Amiga and Atari ST platforms.
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The Super-AGA chipset includes classic Atari ST components such as the Shifter graphics chip, the Yamaha audio chip YM2149, and MFP timer chips, ensuring seamless compatibility with Atari software.
This allows you to run EmuTOS, the modern Atari OS, as well as many original Atari ST games, including titles designed for the Atari STe and Atari Falcon.
Even better, the Super-AGA chipset supports enhanced color modes, bringing the Atari STe’s extended palette and the Atari Falcon’s 256-color and true-color screen modes to life.
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Key features of the Apollo V4 Standalone Atari-compatible computer
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- CPU: Apollo 68080
AMMX with 64 - bit support CPU can choose between 92/100 MHz
- FPU: Apollo 68080 fully compatible to 68881/82 and 100 times faster
- 3D Support: Maggie 3D unit, truecolor hardware texturing with Zbuffer and Shading
- Memory: 512 MB DDR3 or 1024 MB DDR3 (12 MB ST RAM)
- Video: SuperAGA, original Atari gfx modes of the Atari ST, STe and Falcon, Truecolor 32-bit, up to 1920x1080 / 1280x1024 / 1280x720
- Comes with build-in flicker fixer/deinterlacer
- Audio: 8/16-bit, 56 kHz, 24-bit mixing, 16 DMA voices + Atari Yamaha audio chip
- FastIDE/CompactFlash controller up to 24 MB/sec
- 3x USB port (keyboard/mouse/joypad)
- 2x DB9 ports (mouse/joystick)
- 100Mbit Ethernet RJ45 port
- plug for RTC module
- 3 internal Expansion ports (e.g. Seriel /2nd SDcard Module)
- FastKick
- Digital Audio/Video out / microSD card port
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Coming with:
- Internal 128GB CompactFlash card & ApolloOS or EmuTOS
- Stylish anodized aluminum case in 'CDTV Black' color
- Powersupply (EU/World) (energy-saving, 2 Watt)
Order yours now!
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Be aware that our Apollo V4 Atari project is new and in our first stage of development there will be limitations in stability, compatibility, performance and functionality which will be step-by-step improved with our frequent updates in both Atari Core as well as EmuTOS.
Here are some examples of original Atari games and software running on the Apollo V4 Falcon, showcasing the power and compatibility of this cutting-edge system.
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Back in the golden age of computing, when the Atari ST was making waves, Calamus wasn’t just another desktop publishing (DTP) program—it was a revolution. While others struggled with clunky interfaces and limited processing power, Calamus on the Atari ST delivered unparalleled precision, speed, and professional-grade output. It was the first true WYSIWYG DTP system for the platform.
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Defender of the Crown is a strategy video game and was designed by Kellyn Beck. It was originally released in 1986. It was a setting for a new standard of the graphic quality in home computer games and Cinemawares first game. In this game you play the Story of the black knight.
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Barbarian II was published 1988 for home computers. It is the sequel to Barabrian the Ultimate Warror which was published in 1987. Palace Software is the developer of the two Barbarian games.
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R-Type is a shooter arcade video game developed and released by Irem in 1987. It is the first game in the R-Type series. R-Type was the first game to run on Irem's 16-bit M72 arcade system. Its success inspired several sequel and spinoff games.
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Beverly Hills Cop is a video game published in 1990. It was developed by Tynesoft. The story is based on the film Beverly Hills Cop which came 1984 out. You play Axel Foley in four different game types like a driving game, a first person shooter, a overhead view shooter and a side scrolling game.
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Rodland is a platform game originally developed and published in arcades by Jaleco. It was published in April 1990. The players control one or two fairies called Tam and Rit armed with a magic wand (rod). The game is following the concept of Taito's Bubble Bobble.
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